
My last book
Erel is, with his clan of players, just hours away from smashing the all-time record in Razam, the ship’s most immersive RPG, when an urgent message from the ship’s AI interrupts their mission. After generations of travel, the massive generation ship has finally reached its destination—but it’s in critical condition. All passengers must disembark immediately.
There’s just one problem: the real world is far less exciting—and far more daunting—than the VR, and no one answers the call.
What if the only way to convince passengers to make their way to the planet requires Erel to transform this challenge into a game? Ultimate survival is his answer to the problem.

